AnimB3D

Miscellaneous Forums/Blitz Showcase/AnimB3D

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Just noticed that it seems to have problems with multi-surfaced models it either doesn't load the second texture or there is an error "TEXS chunk too large".
Works fine with a single surface mesh.
A way of panning the view would be useful - if the model is very large then currently you have to zoom out to view it. I would also re-position the camera when loading so that the whole model is visible.
Good work and thanks in advance for releasing the code. I'm sure it will be expanded upon.