bezier curve problem

Blitz3D Forums/Blitz3D Programming/bezier curve problem

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Hi VP,

At the moment the line -

inv1\x1=inv1\x

sets the start point of the curve to the x position of the alien.

inv1\cmx1=inv1\x1+Rnd(-400,400)

sets the curve modifier for the curve.

So I would have assumed that this would provide me with the offset that I require.