Just randomly negate the x coord (once per 'swoop' of course).
x^n will always yield positive, unless you're really into complex numbers ;)
x^n will always yield positive, unless you're really into complex numbers ;)
The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.