Problem with Gile[s] exporting shapes.. HELP!

Blitz3D Forums/Blitz3D Programming/Problem with Gile[s] exporting shapes.. HELP!

Hi,

Yep, gile[s] deletes isolated vertices, so your path points will disappear.

I believe you can export a path as a mesh (with polygons) from b3d pipeline. That might help you?

Otherwise you could add a number of cubes in 3dsmax, and place them along the path. I don't remember what the function is called in 3dsmax...snapshot or array or something like that.