Floating point innacuracy or something else?

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Actually the scale isn't overwhelmingly large...the view distance is 50000

That seems pretty large for a ship that's only one unit long, with weapons needing fractional-unit accuracy. Also, what's your minimum view distance? The ratio of maximum:minimum is what matters. Going below 1 for minimum effectively multiplies the effect of maximum view distance (so that "CameraRange 0.1, 100" is the effectively the same as "CameraRange 1, 1000", I believe).