Am I right in saying this:
You are creating a DLL that creates meshes and the DLL allows you to use blitz' internal commands to control them?
if this is a case you could be close to breathing a new Era onto Blitz3D. How does it work?
You are creating a DLL that creates meshes and the DLL allows you to use blitz' internal commands to control them?
if this is a case you could be close to breathing a new Era onto Blitz3D. How does it work?