How many completed games written with BlitzMax?

Miscellaneous Forums/General Discussion/How many completed games written with BlitzMax?

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The truth is noone buys a Mac to play games. It's not a games machine, gamers use Windows, why would anyone in their right mind want to have a mac only to play games when it means they can't play 99.9% of all the other games available for windows that won't ever work on Mac. And if they own both systems, they'll use the windows version of your game (of course you'll compile to windows as well won't you?) it's that simple.

And of course people who use Linux don't use it for games either.

Nope, I can't even think of one valid reason why you'd want to write games specifically for a mac computer.