I think you have to load the fmod.dll as a standard dll withe the lib = LoadLibraryA ("fmod.dll")
Something like this...
P.S remember to turn off "Build Gui App" for this code!
Sveinung
Something like this...
If FileSize("fmod.dll") = -1 Incbin "data/fmod.dll" Local fmodptr:Byte Ptr=IncbinPtr("data/fmod.dll") Local fmodlen:Int=IncbinLen("data/fmod.dll") sfile=WriteFile("fmod.dll") WriteLine(sfile,string.frombytes(fmodptr,fmodlen)) CloseStream sfile EndIf Incbin "data/4k.xm" lib = LoadLibraryA ("fmod.dll") Local initsong(p1:Int,p2:Int,p3:Int) "win32" Local closesong() "win32" Local loadsong(song:Byte Ptr,offset:Int,songlen:Int,mode:Int,par1:Int,par2:Int) "win32" Local playsong(songptr:Int) "win32" initsong = GetProcAddress (lib,"_FSOUND_Init@12") closesong = GetProcAddress (lib,"_FSOUND_Close@0") loadsong = GetProcAddress (lib,"_FMUSIC_LoadSongEx@24") playsong = GetProcAddress (lib,"_FMUSIC_PlaySong@4") initsong(22000,265,0) Local music=loadsong(IncbinPtr("data/4k.xm"),0,IncbinLen("data/4k.xm"),FSOUND_LOADMEMORY,0,0) playsong(music) Input("Press any key...") closesong() End
P.S remember to turn off "Build Gui App" for this code!
Sveinung