BlitzMax at the moment is only for 2d (both in OpenGL and DirectX). In the near future will be avaible a 3d module for handling 3d graphics (with shaders, shadow volume, ODE phisics and so on...)
Blitz3d is 'full' 3d, but obliged to use only DirectX 7 (so is difficult use shaders and 'other' new features of modern graphics card).
Probably the final price of Bmax+3d module is not cheaper than Blitz3d (my personal opinion!)
Blitz3d is 'full' 3d, but obliged to use only DirectX 7 (so is difficult use shaders and 'other' new features of modern graphics card).
Probably the final price of Bmax+3d module is not cheaper than Blitz3d (my personal opinion!)