Tricky Tracks Demo

Miscellaneous Forums/Blitz Showcase/Tricky Tracks Demo

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

This is looking good, I agree about the floaty feel of the car, but it's still playable.

I just played around with editing my own track, it's an extension of the original one:
2
2
ST
2
2
4
2
2
JU
9
JD
2
2
2
4
2
1
2
CP
2
1
4
4
2
2
b
1
2
2
1
2
2
4
B
4
1
2
2
4
3
1
1
2
2
CP
2
2
1
2
B
6
3
4
4
4
2
4
4
3
2
B
b
7
1
6
2
CP
2
5
3
5
3
5
1
2
2
8
2
1
2
8
2
1
2
4
4
4
4
4
4
4
2
3
2
CP
2
2
4
4
JU
9
9
9
JD
2
2
2
2
2
2
2
8
1
8
1
8
2
2
4
4
4
4
4
4
2
2
2
CP
2
2
B
B
b
b
B
B
JU
9
9
JD
2
2
2
FI
2
0



; ST - Start
; CP - Checkpoint
; FI - Finish
; 9 - Space
; 0 - EOF
; 1 - Left turn
; 2 - Straight
; 3 - Right turn
; 4 - Straight up
; JU - Jump up
; JD - Jump down
; 5 - Straight down
; 6 - Gap flat straight on
; 7 - Gap up straight on
; 8 - Gap flat slide left
; B -Bumps
; b - Bumps2