I am almost certain I will go with the most basic aproach I
can get away with. That would be points and planes. I have
most of the mechanics worked out and I'm testing different
methods like mad. This seems to be the easiest and most
reliable solution for me.
can get away with. That would be points and planes. I have
most of the mechanics worked out and I'm testing different
methods like mad. This seems to be the easiest and most
reliable solution for me.