Wonderful work there jfk, that was a pleasure to read!
What format are you exporting this in? If its B3D, you could always write your own in-house loader and optimizer (and even exporter). Its a bit of a "why should I do that?" resolution, however it seems that your editor really has issues with saving out more than needed geometry.
Just a thought
What format are you exporting this in? If its B3D, you could always write your own in-house loader and optimizer (and even exporter). Its a bit of a "why should I do that?" resolution, however it seems that your editor really has issues with saving out more than needed geometry.
Just a thought