Blitz3D uses DX7, XBox uses a modified DX8, 360 uses a modified DX9. Don't count on ever seeing Blitz3D on either console.
BlitzMax? Maybe. Modules could be provided, but the problem is Max relies on GNU tools and I highly doubt Microsoft wants people saying that the GNU tools are being used to develop games for their consoles.
BlitzMax? Maybe. Modules could be provided, but the problem is Max relies on GNU tools and I highly doubt Microsoft wants people saying that the GNU tools are being used to develop games for their consoles.