Decorator (blitzsys.dll) crashed

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Lee, while you're at it, I had some troubles with a non-square texture that was used as standard texture in Maplet.

All textures in Decorator 1.8 scale nonsquare now, also the scaling functions work this way (both, mousewheel and fine scaling adjustment). It's pretty nifty to scale something in proper square proportions. May be a bug.
Of course, now that I know it I won't use non-quare textures anymore in Maplet. But, as usual when you have finished half the map, there's no return.