Text-Based RPG

Miscellaneous Forums/General Discussion/Text-Based RPG

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After lots of consideration, I've decided to develop a web-based text RPG. The kicker is, I'm developing the battle engine server with Blitz and will use a modified version of Blitz Syntax for Server-Side scripting.

I'm currently building the Database for RPG Classes, Characters, Skills, Magic, Items, Weapons, etc. They're generic but should be detailed enough for easy expansion.

I'm shooting for a Fantasy-Based RPG as DampeS8N suggested with a very 'simple-on-the-surface' ruleset. I want players to be able to create everthing. Thats right. Off the bat, players can create new Classes, Characters, Skills, Magic, Items, Weapons for the game within the ruleset and approval processes.

By default the game will have RTS elements as players can role play as a Deity, Merchaunt, BeastMaster, and Actour. The RTS Elements will allow to grow and expand beyond one area.

As a Deity you have the ability to create/destroy lands and cities, create/destroy beasts. As a Merchaunt you can create/destroy shops, create and destroy items. As a BeastMaster you can possess/control/morph into any Beast. As a Actour you can go from Waiter in a Tavern, to King of a land.

I'm still working out details as I design and develop the game.