Mr. Picklesworth
There's a way to fake a capped cylinder in Toka,
just use 4 (or more) boxes RB per entity having
all the boxes at the same x,y,z but rotate each one
an extra angle on the Y axis,
for example:
first RB with angle y=0
second angle y=22.5
third angle y=45
fourth angle y=67.5
do you get me? :)
Paolo.
There's a way to fake a capped cylinder in Toka,
just use 4 (or more) boxes RB per entity having
all the boxes at the same x,y,z but rotate each one
an extra angle on the Y axis,
for example:
first RB with angle y=0
second angle y=22.5
third angle y=45
fourth angle y=67.5
do you get me? :)
Paolo.