MaXML - An XML module for BlitzMax

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Hi, this is great, thanks.

I do have a couple of suggestions. I have also written a simple XML document parser in C++, and it's very similar to yours but I also have extended functions for getting / setting attributes /contents as different data types - makes life simpler when coming to use the library.

ie. node.GetIntData() / node.SetIntData()
node.GetFloatData() / nodeSetFloatData()
node.GetTextData() / node.SetTextData()

Also, the biggest difference is that I translate xml escape codes for markup characters... so,

SetData() would convert the following characters
< becomes &lt;
> becomes &gt;
" becomes &quot;
' becomes &apos;
& becomes &amp;

also, non printables become
&#nn; (where nn is the ascii code)

GetData() then retranslates those &xxxx; type codes back into the actual characters.