Hmmm, I tried setting the Camera's parent to be a
cube(because all non-camera entities seem to rotate
locally, like I want). The camera moved along with
the cube, but when rotating, it ignored the cube
completely and just rotated around the center of the world
again.
This little problem is the only thing stopping me from doing
anything with this amazing Engine.
Anyone have any ideas? I see that this was discussed
above, but never resolved. Does that mean it's something
we have to live with?
cube(because all non-camera entities seem to rotate
locally, like I want). The camera moved along with
the cube, but when rotating, it ignored the cube
completely and just rotated around the center of the world
again.
This little problem is the only thing stopping me from doing
anything with this amazing Engine.
Anyone have any ideas? I see that this was discussed
above, but never resolved. Does that mean it's something
we have to live with?