Dev Team, Any Max3D News You Can Release?

Miscellaneous Forums/General Discussion/Dev Team, Any Max3D News You Can Release?

Ok, I only want to say the first Evak's post is so TRUE
that I couldn't agree more,
this specially:
Once you start adding gameplay, physics, collision, AI. Start trying to optimize culling and LOD and use fairly advanced materials you get a lot of limitations in how you can organise your scenes and draw them.


Coming back to topic,
I'm with Mike, I mean, come on, we all know how pleased we
get with just a few sentences from the "gods" ... :)

Paolo.