don't know what to use!

Miscellaneous Forums/Content Creation Tools/don't know what to use!

I'd just model it all in 3dsmax, get a top down view at a slight angle and wide angle lense. Use max or giles for lightmapping, and use masking to give transitions an nice next gen look. Since your top down alpha sorting is pretty straightforward and will allow you to get a reall nice looking game with relative ease :)

By "we have max" I assume you meant 3dsmax, and B3d pipeline. If you want that cartoony look you can do a lot with a spherical env map to give the scene and nice cartoon like sort of dynamic shading.

You could so something pretty nice and faithful to the concept art pretty easily :)