That's not valid Xml, bradford O_o
it was pseudo-XML (new word, I just made it up:) )
great idea OJAY!
<?xml version='1.0' encoding='UTF-8'?> <game> <level difficulty="2" levelnumber="1" name="Welcome to funsville" tilefile="level1.tiles"> <!-- here are some things in my level --> <ball file="ball.png" xpos="0" ypos="100"></ball> <cooler file="cooler.png" xpos="100" ypos="100"> <lunchbox file="lunchbox.png" xpos="100" ypos="100"> <fooditem file="apple.png" name="Red Delicious Apple"></fooditem> </lunchbox> </cooler> </level> <level difficulty="5" levelnumber="2" name="Had enough yet?" tilefile="level2.tiles"> <!-- here are some things in my level --> <weapon file="trebuchet.png" strength="100" weightLBS="350" xpos="0" ypos="100"></weapon> <weapon file="crossbow.png" strength="10" weightLBS="25" xpos="0" ypos="100"></weapon> </level> </game>
I think the point is that XML for describing a Level could be very useful.