T E X T B A S E D #### #### ### # # # # # # # # # # # #### #### # ## # # # # # # # # # # # # # ### ;//// PROFILES ///////////////////////////////////////////////// ;class profile > character Type race Field name$ Field history$ ;general phsyical characteristics Field skin% Field realm% Field eye% Field limbs% Field tail% Field wing% End Type ;skill profile => perkquirk Type skill Field ID% Field name$ Field description$ Field image% Field antiskillID% ;character attribute modifiers ;magic modifiers ;weapon modifiers ;modifiers End Type ;class profile > character Type class Field ID% Field name$ Field description$ Field skill.skill[32] End Type ;energy profile => magic Type energy Field ID% Field name$ ;heat,electrical,sonic,matter,light,cosmic Field description$ Field image% Field antienergyID% Field point% End Type Type armorsuit ;absorbs, converts, reflects magic energy Field ID% Field name$ Field description$ Field image% ;magic modifiers Field magic.magic End Type Type shielding Field ID% Field typeID% ;handheld, helmet Field name% ;magic modifiers Field magic.magic[32] End Type ;weapon profile => melee, gun, cast Type weapon Field ID% Field name$ Field description$ Field image% Field sense.sense Field area% Field maxtargets% Field offense.damageeffect[32] Field defense.damageeffect[32] End Type ;projectile profile => ammo, spark, spell Type projectile Field weaponID% Field range% Field area% ;inbattle stats End Type ;reactor profile => particle ;damageeffect => damage Type damageeffect Field ID% Field typeID% Field name$ Field description$ Field duration% Field magic.magic[32];modifiers End Type ;structure => building Type structure Field ID% Field realmID% Field name$ Field description$ Field image% ;magic modifiers Field magic.magic End Type ;item => treasure, weapon, potion Type item Field ID% Field name$ Field description$ Field sense.sense Field description$ ;+|- modifiers ;general modifiers ;skill modifiers ;weapon modifiers End Type ;dialog: bdt question -> answer ;checkpoint --> quest ;battle --> atb ;evolution - skill, weapon, magic, stats, beast ;dierolls -standard, guess (intuition), riddle, keys ;//// ENTITIES ///////////////////////////////////////////////// Type character Field ID% Field name$ Field biography$ Field image% ;race attributes Field race% Field gender% ;class attributes Field classID% Field classlevel% ;phyisical attributes Field strength% ;modifier for melee attacks Field dexterity% ;modifier for evade, block, and defense attacks (breaks and counters) Field intellect% ;modifier for casting success Field endurance% ;modifier for battle decay Field charisma% ;modifier modifier for emotions dependent on alignment Field intuition% ;modifiers effects dexterity, intellect, dierolls ;sensory modifiers Field sight% Field hear% Field touch% Field smell% Field taste% ;emotion attributes Field mood% ;modifier dependent on happy,courage,concern Field concern% Field happy% ; modifier for influence +|- Field courage%; modifier for risk factor in accepting combat, quest ;perkquirks inventory Field perkquirks% Field perkquirk.perkquirk[32] ;meleeguncast inventory Field meleeguncast Field meleeguncast.meleeguncast[32] ;armor inventory Field armors% Field armor.amor ;shield modifiers ;battle stats Field health% Field levelup% Field money% Field mana% ;inbattle stats Field fatigue% ;modifier based on endurance Field state% End Type Type magic Field energyID% Field value% End Type Type ammosparkspell Field projectileID% Field range% Field area% Field preptimeCTR% ;inbattle stats ;damage modifiers Field damage.damage[32] Field value% End Type ;damage effect => Type damage Field damageeffectID% Field image% Field durationCTR% Field magic.magic[32];modifiers End Type Type particle End Type Type meleeguncast Field weaponID% Field typeID% Field battles% Field experience%;more weapon used End Type Type building Field structureID% Field name$ Field description$ Field image% End Type ;chat ;dialog ;question ;multiple choice answer ;chat bot ;multiplayer ;gamemaster
Text-Based RPG
Miscellaneous Forums/General Discussion/Text-Based RPGThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.