yeah, Torque's strength is a large part in its marketing and credibility having originaly come form a AA game. Allthough the original TGE out the box it's pretty limited even in basic DX7 features like multitexturing.
Still their marketing backed by almost fanatical community dedication to the product has taken it a long way into becoming the established indie platform of choice being used in over 120 schools.
I try and evangelise blitz products too, the potential in blitz, particularly Bmax if the 3D module works out should be better than TSE. Torques rigid way of doing things and direction often lacks vision outside of commercial success which leaves it being an odd kettle of fish.
People are often amazed at what can be done with blitz, particularly when they see the driving engine and mashup.
Can't wait for Bmax3D, there's a ton of stuff were doing thats mostly in limbo waiting for the new hopefully more efficient engine to arrive.
Still their marketing backed by almost fanatical community dedication to the product has taken it a long way into becoming the established indie platform of choice being used in over 120 schools.
I try and evangelise blitz products too, the potential in blitz, particularly Bmax if the 3D module works out should be better than TSE. Torques rigid way of doing things and direction often lacks vision outside of commercial success which leaves it being an odd kettle of fish.
People are often amazed at what can be done with blitz, particularly when they see the driving engine and mashup.
Can't wait for Bmax3D, there's a ton of stuff were doing thats mostly in limbo waiting for the new hopefully more efficient engine to arrive.