BLIde Debug

BlitzMax Forums/BlitzMax Programming/BLIde Debug

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BlitzMax version 1.14 has changed the 'format' data is retourned from its internal debug engine, so binary compatibility with BLIde debug has been lost. I'm working to fix this and addapt BLIde as soon as possible to work with the new Debug engine data format, but since it's not arranged, debug won't work in the current BLIde release, unless you use a earlier version of BlitzMax engine. I hope I'll fix this along this week.