Vertex coords of a child when loadanimmesh.. HELP!

Blitz3D Forums/Blitz3D Programming/Vertex coords of a child when loadanimmesh.. HELP!

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Oh, if it's not animated then VertexX/Y/Z should work, as far as I know. You do know the coords are relative to the mesh they are part of, right? If you need to convert these to world coords, use the TFormPoint command.