Vertex coords of a child when loadanimmesh.. HELP!

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Hi all,
Please, someone could help me with this?

I need to know each vertex position in a child entity.
(a entity loaded with Loadanimmesh).

I try to access in using traditional methods, first
make reference to Scene Root, after that catching the
entity I need to work with and using getsurface, countvertex and vertexX, vertexY, etc..
but the returned values are wrong and I don't understand
what's the reason!

Maybe the vertex position returned by vertexX,y and z are
relative to someting but I don't know what's that.

Some idea???