Halo, it looks great considering how fast you put it together. I like the sand ripples on the left and how it transitions with the grass. Lights and shadows give everything more depth and feel. The red light suggest all kinds of possibilities. The light mapping looks decent.
I look forward to seeing samples including; skyboxs, trees, water, bare patches of earth, some rock, fog, and a lifeless figure of puki.
8)
I like the clean professional interface on 3d World Studio. It's great to see design, planning, and style come together. It has the potential to compare to other AAA games, perhaps with some solid level design and great art assets will see it's true character.
Great job Halo!
I look forward to seeing samples including; skyboxs, trees, water, bare patches of earth, some rock, fog, and a lifeless figure of puki.
8)
I like the clean professional interface on 3d World Studio. It's great to see design, planning, and style come together. It has the potential to compare to other AAA games, perhaps with some solid level design and great art assets will see it's true character.
Great job Halo!