JV-ODE Physics Thread 5

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 5

@Topknot: We are developing a full 3d map of our real city, building by building. That map was only to show you some ode in action, hehe.

What kind of resources can you offer? Because we plan to use 1000 poly's vehicles to support 20 or 30 players at a time...

Thanks for the comments anyway!

PD: Take a look at my ode editor, the demo can tell you lot about ode and its parameters!