3D World Studio - .b3d export with terrain

Miscellaneous Forums/Content Creation Tools/3D World Studio - .b3d export with terrain

IPete: There aren't shadows being cast by the plants. Mike is right. What you think is a shadow is just part of the grass mesh.

It would be completely impractical to have shadows from tiny little plants like that being cast onto a large terrain. The resources required to have that many lightmaps with the resolution required to lightmap a terrain in such a way would be immense.