VertexTexCoords...

Blitz3D Forums/Blitz3D Programming/VertexTexCoords...

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Allrighty, this doesn't help much:

http://www.blitzbasic.co.nz/b3ddocs/command.php?name=VertexTexCoords&ref=3d_cat

So, I have a model/mesh with two sets of UVs and load that. I then texture it with a texture I load separately and assign the loaded texture to the second set of UVs. Fine. I can do that without problems.

Now I want to move the vertices on the second UV-map to a new position - how do I do that? For example so that if my texture map is divided in the four different color quadrants I could change the color of the mesh/vertex by moving the vertex in to a appropriate quadrant in a uv-map.

Anyone? I'm stuck.