I'm seek help with acceleration for c e l l u l a r. The control I desire is exactly like the control found in the 2D asteroids in which you gradually accellerate to a cap'd speed limit. I tried the code archives but failed to get the results. Physics Math is not my strong suit. So any help is greatly appreciated.
Check out c e l l u l a r Source. The player (camera) control is in the cameraControl Function.
Check out c e l l u l a r Source. The player (camera) control is in the cameraControl Function.