Scaling Graphics depending on resolution

BlitzMax Forums/BlitzMax Programming/Scaling Graphics depending on resolution

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Well.. Yes, but with real size I mean pixel size. Anyhow besides that detail ;)
It does not work. The projection matrix has noeffect on the drawing commands for me. Everything is placed and scaled the same with or without it and nomatter resolution.

When I play in 800x600 everything is scaled as if it where 1600x1200. All setScale before draw is set to 1,1.

And when I try 1024x768 I don't even get a graphics mode, no screen, and when in window mode, the window is 10,50 in size.

Yes, of course I understand that I need to draw the small letters but I meant, if I write a string "CaTItAL TeSt" will the correct letters be drawn?