Blitzmax will not be undergoing major changes with every build. It may have minor changes from time to time (improvements).
They are minor changes with no impact on most people's code, for example flushmem was removed. This made your code a lot easier to manage...
Also I could never, EVER go back to Blitz3D again. Blitz3D's language is dire in comparison. Bmax's OO approach is a sheer pleasure after a while.
They are minor changes with no impact on most people's code, for example flushmem was removed. This made your code a lot easier to manage...
Also I could never, EVER go back to Blitz3D again. Blitz3D's language is dire in comparison. Bmax's OO approach is a sheer pleasure after a while.