With regards to MaxGUI looking !@#$ under Linux, it's because it uses FLTK instead of the native GUI systems. Presumably because FLTK works across the board for Linux, whereas the native GUI systems have to be coded 2 or 3 times for each GUI platform.
FLTK is skinnable though, so a better look may come out of that in the future. Also, it's entirely possible FLTK could be used on Win32/Mac as well, altho BRL refuse to make any comment. I have heard skid say he's thinking/thought about implementing native GUI on Linux though... maybe by BMax 1.90.
FLTK is skinnable though, so a better look may come out of that in the future. Also, it's entirely possible FLTK could be used on Win32/Mac as well, altho BRL refuse to make any comment. I have heard skid say he's thinking/thought about implementing native GUI on Linux though... maybe by BMax 1.90.