Well I'm sure there is a way of doing it in the .rc file. I don't mind using MinGW, reshacker, command prompt, and Irfanview to get the job done.
The BlitzIDE one has it set up so that there are 2 icons, both the 32x32 executable one (which I can do) and the 16x16 one. In reshacker they are both under seperate folders under 'Icons'. I can get this far by making my .rc file like so:
But the BMX one also has one folder under 'Icon Groups' with one file that is a combination of the two different icons. This is the part I am having trouble with. When I use the .rc file above, it makes two different folders under 'Icon Groups' with two different files, rather than one icon group with one combination file. So I think it is just a question of putting the right stuff in my .rc file. I tried looking up .rc files but no luck. Anybody know?
Did that make sense or...?
I currently have one 32x32 .ico and one 16x16 .ico
The BlitzIDE one has it set up so that there are 2 icons, both the 32x32 executable one (which I can do) and the 16x16 one. In reshacker they are both under seperate folders under 'Icons'. I can get this far by making my .rc file like so:
1 ICON C:/icons/fonteye.ico 2 ICON C:/icons/fonteyemini.ico
But the BMX one also has one folder under 'Icon Groups' with one file that is a combination of the two different icons. This is the part I am having trouble with. When I use the .rc file above, it makes two different folders under 'Icon Groups' with two different files, rather than one icon group with one combination file. So I think it is just a question of putting the right stuff in my .rc file. I tried looking up .rc files but no luck. Anybody know?
Did that make sense or...?
I currently have one 32x32 .ico and one 16x16 .ico