Hi. My support for xml was based on the XML-ODE format from the java community. Powerful but not complete.
Other idea would be to extend the b3d format with custom properties. I don't know if this can be done, but i think it can be.
So you can have a b3d format with full physics. Some people suggested me to include such exporter in kode, but then we should need to do a special b3d importer in blitz.
Good ideas anyway...
Other idea would be to extend the b3d format with custom properties. I don't know if this can be done, but i think it can be.
So you can have a b3d format with full physics. Some people suggested me to include such exporter in kode, but then we should need to do a special b3d importer in blitz.
Good ideas anyway...