Annoying gaming moments...

Miscellaneous Forums/General Discussion/Annoying gaming moments...

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This is probably common to many scripted games, but in the game Heavy Gear 2 I was performing a mission where you had to get into an enemy compound and get someone out without being noticed, or something like that. It involved moving to an overlooking point on a cliff and waiting for the gates to open. Well I went there and the gates didn't open. I waited some more and they still didn't open. So, and this took many repeated attempts, I thought - what if I sneak past everyone and jump over the wall with jump jets and get inside. So I did, eventually, and was able to walk around within the compound for quite some time avoiding enemies before realising that there was nothing in there. Eventually if you tried to force the issue by alerting the guards to your presence (seems really odd that a 2-3 metre tall bipedal mechanical contraption can move silently only a few feet behind someone without being noticed) the mission ended in failure.

Gave the game a rest for a while and then went back to trying the top of the cliff - this time happened to put my cross hair over the specific pixel it needed to trigger the script and the gates opened at which point the mission could be completed.

Oh..I like Loom as well, but then I loved all those old Sierra/Lucas Arts adventures even on a monochrome CGA screen.

Another annoyance, but this is probably just me: Action Adventure Console games like Lord of the Rings:The Two Towers (Xbox version) - for people with no manual dexterity like myself it would be nice if you could change a setting so all those fancy combo moves which I can never manage could be pressed with a single button.