Hi Pinete
Easy explain ? sure : It's 4 steps for a ragdoll.
1) Under 3DS Max place all body part (head, left leg, right leg etc) in the front view.
2) Connect all part with joints and define the joints angles
+ some easy parameters, under 3DS max.
3) Save you scene
4) Load it in blitz with EasyTOK and one line of code and
all is automatic !
I can't make more easy ! Process time ? hum :)
30 minutes ?
When i say that EasyTOK Simplify the creation of physics
largely, believe me! Why I would lie?
Easy explain ? sure : It's 4 steps for a ragdoll.
1) Under 3DS Max place all body part (head, left leg, right leg etc) in the front view.
2) Connect all part with joints and define the joints angles
+ some easy parameters, under 3DS max.
3) Save you scene
4) Load it in blitz with EasyTOK and one line of code and
all is automatic !
I can't make more easy ! Process time ? hum :)
30 minutes ?
When i say that EasyTOK Simplify the creation of physics
largely, believe me! Why I would lie?