Do you HAVE to loop through types?

Blitz3D Forums/Blitz3D Beginners Area/Do you HAVE to loop through types?

I'd insert my 2 cent here, but it starts sucking. I mean, why don't you let people program the way they like to? Why has it got to be your way, your god and your religion?

The fact that I bought Blitz3D doesn't mean I am not using Assembler too. And there was no "argument against object-oriented programming", but one against pseudo-object-oriented basic. I used Java for some time, it's not the way that I don't know what I am talking about.

I actually released some things, eg, the most complete FPS game engine written in Blitz3D known to the community. And surprise I didn't use types there. Now show me what you did. No offence, but eh, seriously.

Ok, this was really my last 2 cents. IMHO people may code the way they want. If they choose to go a not so common way, for whatever reason, let them do so.