EasyTOK Version 1.0

Blitz3D Forums/Blitz3D Programming/EasyTOK Version 1.0

Hi Filax,

first of all, congratulations for your work,
it seems impressive.

a) I would like to know, if possible, how you can setup
the physics from 3dsmax, from simple objects to more advanced objects like a ragdoll or a car. Could you describe the process in detail?

b) ...and how could I managed a "complex" scenario. I'm talking about a city with no more than 50,000 polys...

it's just an example, I'm refering if exist some kind
of function similar to 'maketokcollider'...

Please, could you say to us more about the advantages
regarding to the simplicity of your library in a more
detailed way?

Thanks in advance and regards!