3Impact + MaxGUI = Keyboard Input Probs?

BlitzMax Forums/BlitzMax Programming/3Impact + MaxGUI = Keyboard Input Probs?

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I'm using 3Impact in a MaxGUI Window, and reading the keyboard with 3Impact ( mainly because MaxGUI's events/hooks system has me completely baffled and because you can't use good old KeyHit unless you Open a Max2d Graphics instance. ) Now it works just fine, but there's a Windows System "bong" every time I press 95% of the keys. The arrow keys, page down, end, shift, etc are immune, but space, tab the letter and number keys all go "bong". I'm just not sure if this is on Blitz's side or 3Impact's side but it only happens if I put the two together. Let 3Impact use it's own window and no problem, equally, don't put 3Impact in Blitz's Window and no problem.

Ideas?