@Barton: Any floats that are passed from JV-ODE to Blitz will affect it (dGeomGetPositionX, dGeomGetPositionY, dGeomGetPositionZ all pass floats - as do the pitch, roll and yaw functions). Not just the position and rotation, but ALL floats could cause a problem when passed from JV-ODE to Blitz (not internally).
Great to hear you like the demos sampyxis, thanks!
Great to hear you like the demos sampyxis, thanks!