Content packs!

Miscellaneous Forums/General Discussion/Content packs!

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really i think alot of the problem with people who start try to make models is that they use the wrong programs for them because everybody seams to use the best known programs doent mean you should. I didnt like 3ds max, gamespace or my copy at lest had alot of very odd bugs, so i got into Cinema4d and really learnt about every thing it can do, even if it didnt seam useful for games. You do need a good eye for scale. but if you can get your hands on some good reference images, making the model isnt to hard. it rigging and animation thats really hard when you first start.

Flameduck : Ill stick ninjas on my list (wwhat type of game are they for? a last ninja remake?)

Becky Rose : no there will be lots of models i just had a great idea for skeletons that i just had to try out then ill get onto more normal characters.

John Blackledge : Thanks, I was quite surprised at how popular content packs seem to be here, i only hope everybody likes my stuff when it done.

A question for everyone is what number of polys would be ideal for your project? (please add what type of game you would use them for)

Pete