Can 3dsound command work with a findchild

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That should work.

Remember that the sound will be emitted from the origin of the entity. If the entity is large, the sound may be 'out of range' unless you are near the origin, depending on the Listeners roll-off, Doppler and scaling settings.

You might want to think about switching it on/off at a certain distance though, to free up the channel for other sounds.
Although, you have got 1024 of em to play with. ;o)