Using 2D commands will not stay the same size at all resolutions. Given his question, I assume he already knows about commands like Text and is wondering about alternatives.
I would suggest a 2D-in-3D graphics system, although I wouldn't really recommend doing it with sprites. There are a number of such systems you can just plug into your code; I use FONText, linked in Toolbox->GUI Libs. For other options (including some free stuff) search for "bitmap fonts."
I would suggest a 2D-in-3D graphics system, although I wouldn't really recommend doing it with sprites. There are a number of such systems you can just plug into your code; I use FONText, linked in Toolbox->GUI Libs. For other options (including some free stuff) search for "bitmap fonts."