Wisp Engine (ISO simplified)

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And as an extension to that: 'Fog of War' = obscuring portions of the map where the players units are not currently present.

e.g. the black or darkened areas on the map in a game where you can't see what's happening or whether or not any enemy units are present.

In real life, 'fog of war' refers to gunpowder smoke during a battle, obsuring the view of the battlefield from the enemy army.