Linked lists or dynamic arrays?

Blitz3D Forums/Blitz3D Beginners Area/Linked lists or dynamic arrays?

Hi all, first post and just trying to find my way around the blitz programming world so sorry if this is a really stupid question!

I see using TYPES as the way to hold data relating to the same graphical object in one place but is there a way to dynamically grow or shrink an array of these objects? I really don't want to set an arbitrary limit on the number of objects that I have hard coded in the source....

After a first look through the help files for Blitz3D, I can't see a way to create a pointer to a variable type and then point it at an areas of memory so should I accept that this is just not possible with Blitz3D?