JV-ODE Physics Thread 4

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 4

Right, I've got some news for everyone...

In case you didn't know, I despise the MinGW compiler with a passion!

I've been tinkering away for the last few days, converting JV-ODE to compile with Visual Studio 8 instead. Things are looking very promising so far, the new VS8 JV-ODE.dll is optimized MUCH better than with MinGW. Its size is down to 440KB which is a lot better and may also improve the speed of JV-ODE. Hopefully, using a different compiler may also reduce the possibility of the Fraps conflict, but I can't guarantee that for sure.

There is one bug I need to squish (from the conversion process), then it should be ready for testing and ultimately release.

I'll keep you up to date on this :)