Funny how a lot of them say db pro is unstable, if only they knew it had been used in a product that has sold well in excess of 100,000 copies
What is the DBPro blockbuster being referred to, might I ask?
I'm not sure, but I think he's reffering to "Driving Test Success: Practicle" or whatever is was called. Possibly he's reffering to the StarWraith series which is so "stable" that I'm lucky if I can play it for more than a few minutes before a crash, where I need to restart my PC until sound works properly again.
publishers rarely sell stuff what don't woik...
Right. Just like "Battlefield 2"? I hear that's real stable[/sarcasm]
Funny how a lot of them say db pro is unstable, if only they knew it had been used in a product that has sold well in excess of 100,000 copies
Funny how you have to make your entire post bold to get people to read it.
i'm an old man... gimme a break, will ya...
It doesn't look to me like anyone is giving you a hard time about this. That's more than I could hope for if I, for example, had posted "Defecting to Blitz3D!!!" in the DarkBasic Pro forums. Like many others here have said, if DBPro works for your purposes, then fine, I hope you enjoy it.
Many have stated that Blitz3D is superior to DBPro in many areas including: language modularity, features (texture layers, entity blending modes, etc.), entity system, and especially speed. If anyone has evidence that DBPro is far superior to Blitz3D in ANY area, other than shaders (since it has already been established that DBPro is superior to Blitz3D in terms of shader support), don't hesitate to post that here.
Actually, what is the point of this thread? If Red doesn't want anyone to post pros and cons about DBPro and Blitz3D, what is the purpose of this? Do you want everyone to put on a fake smile and shake your hand, without being curious about your decision? Hmmm... maybe this entire thread is a planned expiriment where Red is actually studying our reactions for his psychology thesis!!! Just kidding. :)