I dont know for sure... nut Id gues as long as the frame size is reasonable (i.e a power of 2 and between 64x64 and 512x512 is best I think), then all should be fine - Of course the memory I think needs to be able to cope with the whole image as a file in RAM, but I doubt there is any cause for concern there!
How to arrange Anim Textures on bitmap?
Blitz3D Forums/Blitz3D Programming/How to arrange Anim Textures on bitmap?The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.